I've gone on 2 combat missions so far and have noticed a problem with the scarcity of mission targets.
Mission 1: Kill 5 Pirate Couriers @ Harry's Station in Servitude :: After 10 kills at Harry's, only 1 Pirate Courier had shown up.
Mission 2: Kill 6 Chagir-Class Pirates @ Harry's Station in Servitude :: It was after 20 minutes and 5 kills before a CC Pirate showed up. Then it was another 15 minutes before the 2nd appeared, and I was killing what was there the entire time.
Why such a low number of mission targets?
Unfortunately, this is the exact problem that the combat missions have in Core Exiles. That's a great game, but suffers from missing targets on combat missions. I would kill 5-6 ships in the mission area and still not see a mission target. Then I would travel to neighboring areas and find 1-2 mission targets in each area, but those kills, of course, did not count toward the mission goal. I was hopeful that this issue would not be the case in this game, but alas it seems so.
I certainly don't mind killing off bad guys which do not count toward the mission goal, but shouldn't the mission target ships show up more often than 2 in 30+ minutes!?
At that rate, completing a mission of 6 kills will take an hour and a half, 90 minutes.
Was this your intention, for the combat missions to take that long? If so, then the rewards should be greatly increased, in my opinion.
Thanks in advance for your feedback,