Unfortunately so, yes.
The Marauder chassis was always intended as a “starter” chassis, with the sole aim of giving you access to mining, hauling (and combat when available) with a slot for each so that you can get a feel for the game and find your feet.
There are enough slots on the chassis to get you started in any of the “professions”, and the only profession that requires freight space is Haulage. 30 Space is plenty to carry a large proportion of the shipments offered by Dumont.
In general terms, we don’t see this chassis lasting more than around a week. By that time you should have settled on a direction you want to head in, and earned enough credits and learned the skills to move onto the Tier 1 chassis that best suits your play style.
The Tiered chassis are far more specialised, and provide more slots aimed at the profession path you are taking.
We added the advanced Marauder chassis early on to provide options for the low level captain, but it quickly became clear that these chassis were more of a hindrance to the long term goal with ships, as they added almost very little expansion opportunity through the tiers.
This was the reason we had to take the tough decision to do the ship update yesterday, and while we do appreciate that initially, it will cause a little pain to those that have been around for a couple of weeks, we feel it was essential for the longevity of the game.
I hope this goes some way to explaining why we did what we did. It was not malicious in any way…