Hi,
I’ve gone on 2 combat missions so far and have noticed a problem with the scarcity of mission targets.
Mission 1: Kill 5 Pirate Couriers @ Harry’s Station in Servitude :: After 10 kills at Harry’s, only 1 Pirate Courier had shown up.
Mission 2: Kill 6 Chagir-Class Pirates @ Harry’s Station in Servitude :: It was after 20 minutes and 5 kills before a CC Pirate showed up. Then it was another 15 minutes before the 2nd appeared, and I was killing what was there the entire time.
Why such a low number of mission targets?
Unfortunately, this is the exact problem that the combat missions have in Core Exiles. That’s a great game, but suffers from missing targets on combat missions. I would kill 5-6 ships in the mission area and still not see a mission target. Then I would travel to neighboring areas and find 1-2 mission targets in each area, but those kills, of course, did not count toward the mission goal. I was hopeful that this issue would not be the case in this game, but alas it seems so.
I certainly don’t mind killing off bad guys which do not count toward the mission goal, but shouldn’t the mission target ships show up more often than 2 in 30+ minutes!?
At that rate, completing a mission of 6 kills will take an hour and a half, 90 minutes.
Was this your intention, for the combat missions to take that long? If so, then the rewards should be greatly increased, in my opinion.
Thanks in advance for your feedback,
Opus