OK, while im nude in my chair sipping a brandy, I would like to tell you how my excursions have been here in Project Terran as a n00b ( not Rexx Shredd btw – a “normal” character named “Crunch” because I like how the ticker reads"Captain Crunch has suffered 33 damage in Terra"…also, having experience in both CE and EVE Online, its possible some of my observations, and experiences as I play, can be helpful
Coops and Prev - Ive been in CE for a few years and had even started way back in 2006 originally. Ive gotten to know you guys as friends (especially you, Coops) and luv ya both (not as much as I luv myself, of course, but close) so - if its OK with you guys – Id like to approach these observations as if I didnt know you so I can be as objective/subjective as possible for truer feedback instead of biasing.
Through the eyes of the n00b, let me begin:
When I first get into game is great. First visual impressions are always important to any non-V.I. player and the (Atlas Station) graphics are sleek and modern. The game introduces the menu systems right off the bat. I cant remember if there was a popup that said to click on an NPC graphic to get going but - if there isnt - it may be a good idea to add one.
Any player coming from both CE and/or EVE Online is going to notice some similarities right from the get-go. For CE players, it looks like a sleek smooth version of CE which - as wonderful as CE is - it is graphically starting to show its age in some areas ( the graphics update from a year ago was a tremendous facelift) but the age shows in areas such as CE’s JDN menus.
EVE Players will immediately latch on to the Skill Menu: its almost a direct clone and is really a great feature of PT. One thing I noticed: Any Skill on hold has to be restarted from the “On Hold” menu in order to continue from where it left off – If I try to restart from the actual Skill Menu where Hold Skills show up in Blue, they restart from the top. No big deal for a skill with 15 minutes but if I make this mistake with a Skill that takes a day or more, Im gonna be one unhappy Rexx (still nude, of course)
I had gotten EVE Online for six months as a present awhile back from somebody (cant remember who) and I gave it a go. For those of us that have played EVE know that it is a graphically beautiful game with one of the largest online Universes available. But, for me, thats where the excitement ended: EVE is boring. What it has in graphics it fails in content: Core Exiles has SO much more diverse and superior content than EVE had when I played. I got into Stealth and Covert Ops and the Hacking puzzles were just the same thing over and over without no real substance and that got boring fast – even when Wormholing to Alien Derelicts. When the 6 months elapsed and they wanted my 15 dollars a month, I decided “not worth it” – there were some good things in Eve but not enough - the best thing about my experience in Eve was my toon: a very hot, well endowed female.
suggestion: So with that, Id like to put on the table the idea of 'toon generation: even a simple 2D “mix n match” hair/ heads/faces/torsos/legs could be a nice addition to personalize PT.
suggestion: Stealth and Covert Ops has a lot of potential to be fun and rewarding if the puzzles can be more challenging than those awful boring “follow the dots” Hack puzzles.
The first n00b player negative I encountered was undocking from Atlas Station and seeing the Terra System: Star System graphics look a little pixelated on my laptop and dont match the ‘smoothness’ of the other game graphics. Even the Asteroid Feild graphics are smooth.
suggestion: Perhaps a slightly moving starfield in the background (even for the Asteroid fields). This can probably be done with simple tiled animated gifs which yours truly can probably generate for you in different sizes and layers if you want to try it
The JDN was another surprise: this, to me, is an improved system to CEs and I LOVE the timed jumps AS LONG as the timed jumps are gameplay reasonable. Prev and I talked about our JDN experiences in EVE where it took me 30 minutes or more sometimes to get someplace and Prev said he had jumps that took him an hour (!)…thats just too rediculous…So far the system is proving wonderful
suggestion Not much to say in the NPC department with the exception that there are some missions I have gotten so far that give the location of whats needed without giving the System name. This is a bit of a pain-in-the-ass to be a n00b player unfamiliar with Phoenix Galaxy territory and have to breakout the map and highlight a bunch of systems just to see if said mission planet/station is in that system or not. I preclude the possibility that this may be intentional
PvP and PvE – Whilst Combat is being sorted out, I would like to put PvP back on the table here as it is permanently taken off CEs tables. EVE had a decent system that kept bullying down but it still could be further refined. I have many ideas to have a PvP environment that expand on EVEs if youd like to hear them – if you do, Ill use the Suggestion forums